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Notes by Austin Pocus

Tagged “adventure-kit”

  1. A NES-like Virtual Machine
  2. Zig as Implementation Language
  3. Designing Data For Games, Part 3: Dialogue Revisted
  4. Designing Data for Games, Part 2
  5. Designing Data for Games
  6. Lua as Data
  7. I Wanna Know What LOVE Is
  8. Dev Journals 10: Yukon Vengeance
  9. The New Style
  10. Dev Journals 9: Petticoat Politics
  11. Dev Journals 8: Abbott and Costello Meet Frankenstein
  12. Dev Journals 7: Revelation
  13. Dev Journals 6: Oopsy Does It!
  14. Dev Journals 5: Return of the Journal
  15. Dev Journals 4: Van Rossum's Revenge
  16. Dev Journals 3: Thunder Down Under
  17. Dev Journals 2: The Journaling
  18. Everything but the Kitchen Async
  19. From Rustacean to Pythonista
  20. The Devil in the Details
  21. Native vs Web
  22. Wabbit: A Simple Sequencer
  23. Asset Packing and Distribution for Web Games
  24. The Parts That Make Up a Game Dev Kit
  25. Never Bring a Gun to a Knife Fight

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