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Notes by Austin Pocus

Tagged “gamedev”

  1. A NES-like Virtual Machine
  2. Zig as Implementation Language
  3. Designing Data For Games, Part 3: Dialogue Revisted
  4. Lua as Data
  5. I Wanna Know What LOVE Is
  6. Dev Journals 7: Revelation
  7. Dev Journals 4: Van Rossum's Revenge
  8. Dev Journals 3: Thunder Down Under
  9. Native vs Web
  10. Wabbit: A Simple Sequencer
  11. Building Steam With a Grain of Salt
  12. The Foxie Language and the Hounddog Engine
  13. The Long Strange Trip

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